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AI Insights · Timothy · January 2022

Top 5 First Person Games on Android in Oceania Q4 2021

In Q4 2021, the top 5 first person games on Android in Oceania showed varied performance trends in downloads, revenue, and active users. Here's a detailed look at their performance.

Top 5 First Person Games on Android in Oceania Q4 2021

In Q4 2021, the top 5 first person games on Android in Oceania exhibited diverse performance trends. Below is a detailed analysis based on data from Sensor Tower.

Yes or No?! - Food Pranks by Lion Studios saw a significant spike in weekly downloads at the beginning of the quarter, peaking at 22.4K in early October before gradually declining to around 6.6K by the end of December. Weekly revenue for the game was sporadic, with notable peaks of $5 in early November and $4 at the end of December. The game's weekly active users showed an initial surge, peaking at approximately 40.8K in mid-October, followed by a steady decline to about 30.2K by the end of the quarter.

Fidget Toy Maker from Geisha Tokyo, Inc. experienced a gradual increase in weekly downloads early in the quarter, reaching a high of 10.9K in mid-October. However, downloads then tapered off, concluding the year at around 3.3K. The number of weekly active users followed a similar pattern, peaking at 16K in mid-October before declining to approximately 8K by the end of December.

DIY Makeup by CrazyLabs LTD showed a consistent increase in weekly downloads, starting at 5.6K in late September and rising to about 7.6K by the end of December. The game's weekly active users also displayed a steady upward trend, beginning at 18.2K in late September and reaching 23.8K by the end of the quarter.

Boss Life 3D: Office Adventure from Alictus saw its weekly downloads peak at 16K in early October before experiencing a decline, stabilizing at around 2.1K by the end of December. Weekly active users followed a similar trajectory, starting at 22.7K in late September and ending at approximately 10.3K in late December.

Hair Dye, another game by CrazyLabs LTD, had an interesting pattern in weekly downloads, with a notable peak of 6.7K in mid-November and ending the quarter at 6.3K. The game's weekly active users showed a marked increase, starting at 17.5K in late September and peaking at 24K in mid-November before stabilizing at around 22.7K by the end of December.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022